"Navigating Your Career" Development
Content Development
- Categories of issues:
- Professional issues (associated with individuals within the professional environment)
- Unit level issues (associated within and between specific departments)
- Institution level issues (associated with institution-wide policy)
- Personal issues (associated with health and factors outside the professional environment)
- Career accounts of each case study:
- Pam Lee, Economics: fluctuating productivity of maturing scholar, ethnic/cultural differences
- Arthur Stevens, Mechanical Engineering: publication venues, order of listing of authors, contributions to articles, promotion to full
- Helen Clemens, Mathematics: international reputation and spousal concerns
- Introduction text
- "This activity asks you to strategize about academic career paths
by making decisions affecting mentoring and progress toward
promotion/tenure. Reading the career account associated with your game
character could be helpful in proceeding."
- Scripting for playing pieces (to come)
- Multiple choice questions with at least two responses each, an
explanation of why some responses may be better than others, and point
schema for the answers
XML Format for Variable Content
Interaction Development
Use Case
- Learner chooses a character to animate. The character is
represented by the mode of transportation to and from work. A career
account is read by the learner providing background information about
the character.
- Learner begins playing.
- Two decision points are shown on the gameboard. Learner selects one to read and answer.
- Playing piece is moved to appropriate space on the gameboard
(based on question selected). A hazard might be encountered that is
relevant to the question selected, and is displayed in the animation of
the movement of the playing piece.
- Selected question is shown over gameboard with two or more possible answers. Learner selects one of the answers.
- A response to the answer is shown over the gameboard (replacing question/answers).
- Learner clicks "next question." Before next two decision points are shown, points for answering current question are awarded.
- Next two decision points are shown. Learner selects one to read and answer.
- Repeat steps above until all questions are answered.
Graphic Development
- Gameboard representing relationship between Professional, Unit, Level and Personal categories (see Storyboard, below)
- Playing piece with animation scripted to match category being accessed (to come)
- Lee - bike
- Stevens - car
- Clemens - Stinger campus shuttle
- Measures (see Storyboard, below)
- Teaching
- Service
- Research
- Health
- Allies
- Question/Response windows and next button (see Storyboard, below)
Architecture Development
Most of the game will be developed in Flash. (Details to come.)
Navigating Your Career (NYC) development
See what's been developed so far... (Clemens' car crash)
Link to this Page
Project Organization
ADEPT Goals
ADEPT Tool Design
ADEPT Tool Development
ADEPT Project Schedule
ADEPT Minutes
ADEPT Prototypes
Related Links
Georgia Tech Resources
Outside Resources